GameDesign#3
Tuesday, January 15, 2013
Concept Art
For this assignment we had to chose four different concept arts in order to critique the over all color use of them and what every single color in the piece represents. It is a great excercise for designers since it allows us to think way more and manipulate the color use in our work. I went ahead and typed all sorts of ideals from my own experience and others as well. The work everyone has done is absolutely amazing, but the color schemes are much more impresive.
Blending Excersise
For this assignment I was given the task to blend the corners of objects that seem to be ramps for a skater park. The first thing I did was use the brush tool and eye dropper tool in order to get the main colors in a different layer. It was fairly clear what shades were being mixed in since there were no actual colors. I used the magic wand tool to make good clean ups and precise selections for the blends so they won’t look messy. I left the overall outer edges of the items in order for them to stand out more realistic since it didn’t look right rounding out the base of them in the first place.
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